Quick Take Debate

Goal: Practice structured mini-debates on real, thoughtful, or everyday-life topics in a friendly, time-limited format.

How to Play

  1. AI Gives a Real Debate Topic
    Prompts should be interesting, but not political or heavy.
    Examples:
    • “Should schools have 4-day weeks?”
    • “Is homework useful?”
    • “Is it better to be early or right on time?”
    • “Should pets be allowed in more public places?”
    • “Is it okay to eat dessert before dinner?”
      The focus is: life, preferences, choices, creativity — not culture wars.
  2. Assign Sides
    Two players debate:
    • Player A: FOR
    • Player B: AGAINST
  3. Timed Debate (30 Seconds Each)
    Player A makes their case for 30 seconds.
    Player B responds with 30 seconds.
    Arguments should be:
    • clear
    • friendly
    • respectful
    • real (no absurdism here unless allowed)
  4. Voting
    Remaining players vote on:
    • Most convincing
    • Best reasoning
    • Best delivery
    • Or whichever metric the group agrees on,
      Majority wins.
  5. In event of tie, players share the victory

  6. Next Round
    Rotate debaters and begin the next round.

Variant A — Crossfire Mode

After both debaters make their 30-second cases:

  • The AI gives one focused follow-up question
  • Each debater gets 15 seconds to respond
  • No interruptions
  • Vote after crossfire

This creates a tight, debate-team feel without being overwhelming.


Variant B — Rebuttal Mode

A third speaking round is added:

  1. Player A → 30s
  2. Player B → 30s
  3. Player A Rebuttal → 15s
  4. Player B Rebuttal → 15s

Rebuttals must directly respond to the opponent’s main points.


Variant C — The Switch

After both players argue their assigned side for 30 seconds, the AI says “Switch!”:

  • Player A now argues AGAINST their original stance (20s)
  • Player B now argues FOR their original stance (20s)

This is great for flexible thinking and humor.


Variant D — Moderator Round

One player takes on the role of Moderator:

  • Presents the topic
  • Asks each debater a follow-up question
  • Keeps time
  • Ensures both sides stay focused

The moderator does not vote.
Everyone else votes as usual.


Variant E — Evidence Round (Updated)

Players get 5 full minutes of prep time before debating.

They may prepare:

  • examples
  • analogies
  • invented-but-plausible statistics
  • personal anecdotes
  • hypothetical scenarios

This creates a more polished, structured style while staying fun.


Variant F — Team Debate

Teams of 2 vs. 2 argue the topic.

Recommended structure:

  • Team FOR: 20s per speaker
  • Team AGAINST: 20s per speaker
  • Optional single-speaker rebuttals (10–15s)
  • Then voting

Great for larger groups or classrooms.


Variant G — SPAR Debate Mode (New)

A tight, classic SPAR (Spontaneous Argumentation) format:

  1. Prep Time — 1 minute
    Each debater prepares notes, examples, and talking points.
  2. Constructive Arguments — 1 minute each
    • Player A argues FOR (1:00)
    • Player B argues AGAINST (1:00)
  3. Cross-Examination — 30 seconds
    • One player asks questions
    • The other answers
      (Choose who begins by coin flip or AI randomizer)
  4. Rebuttals — 30 seconds each
    • Player A rebuttal (0:30)
    • Player B rebuttal (0:30)
  5. Voting Phase
    Players vote on:
    • clarity
    • reasoning
    • persuasiveness
    • responsiveness in crossfire

SPAR mode is more competitive and structured, but still accessible to kids and families.

Quick Take Debate – BotMall

Quick Take Debate

I’m Gamebot! I’ll pick the topic, you debate it.

Ready? Click “Start Next Round” to begin.
00:30