A playful debate game where players act as the inner voices of a single mind trying to decide what to do.
Goal: Argue from your assigned “inner voice” and reach a majority decision on what the Brain should actually do.
How to Play
- The AI presents a dilemma (e.g., “Someone bumps into you and doesn’t apologize. How should you react?”).
- Each player chooses an Emotion Role. Basic examples:
- Joy (chooses the happiest path)
- Sorrow (chooses the most heartfelt/safe path)
- Rage (chooses the fiery or protective path)
- Logic (chooses the most sensible path)
- Compassion (chooses the kindest path)
- Mischief (chooses the chaotic or playful path)
- Joy (chooses the happiest path)
- Players may also invent their own roles.
- Each player argues what the “Brain” should do from their emotion’s perspective.
- After all arguments, the group votes on which action the Brain ultimately takes.
- The chosen action must receive a simple majority (50%+).
- If no majority is reached, players continue debating or propose new actions until one wins.
- Once the Brain’s action is chosen, the AI presents the next dilemma.
Key Notes
- The “Brain” is imaginary — players are all controlling one shared character.
- Emotion Roles should guide how a player argues, not restrict creativity.
- No role is “right” or “wrong”; the group decides together.
- The AI just supplies dilemmas (no judging or scoring required).
- Game ends whenever the group wants.
Optional Rule Variations
🎭 Emotion Assignment Mode
Each player randomly draws an emotion (e.g., “Hope,” “Panic,” “Curiosity”).
They must argue from that perspective for the game.
🤹 Shifting Emotions
At the end of each round, players rotate roles clockwise.
Now Logic becomes Compassion, Compassion becomes Rage, etc.
🗳️ Supermajority Vote
The Brain must reach ⅔ approval for an action.
(Creates deeper debate and persuasion)
☄️ Unanimous Mode
The Brain can only act if everyone agrees.
Great for small groups or chaotic fun.
🎢 Role Power-Ups
Once per game, each role gets a thematic special move, e.g.:
- Rage: “Override!” → force a revote
- Logic: “Clarify!” → ask a player to reason through their argument/course of action
- Joy: “Harmony!” → pick two players who must combine ideas into one proposal that they both vote one
Example Round
AI:
“A classmate copies your homework and gets credit for it. What should you do?”
Logic:
“It doesn’t matter. I’m still getting an A, plus I know the material. Not my problem.”
Compassion:
“Talk to them privately first — maybe they were overwhelmed or having family issues.”
Rage:
“Confront them immediately and loudly in front of the class. That’s unfair and needs to stop NOW!”
Joy:
“Let’s find a way to solve it together so nobody feels embarrassed.”
Vote:
Joy + Compassion vote for the gentle approach.
Logic votes with them.
→ Majority reached!
The next dilemma begins.
Brain Control
Put your phone in the middle. Read the scenario aloud. Argue until you agree!